Last night I went to Camille Utterback's artist talk. I had never seen her work before that evening. It was interesting to be introduced to her work as she talked about it.
Most of Utterback's work is interactive, the viewer's touch and participation creates an image. The image that the viewer creates comes as a reaction from cameras and sensors and a program that Utterback herself coded (or designed). Since her works rely on audience participation, she has recently worked with public art and has plans for several more permanent public art projects.
Unlike the public art pieces that I have seen within the past couple of weeks for this class, Utterback's work constantly changes as the viewers of the piece change. Her pieces are responsive to space, interaction, and collaboration among the viewers. In many cases they aren't necessarily site specific, but they are designed to be interactive without disrupting a space. They also lack a permanency that public sculpture has. While there are permanent pieces of the work that are always on display (a projection screen, LED tubes of light), they rely on the viewer to become fully visually engaging.
No comments:
Post a Comment